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All portfolio workApp concept · Live sports mediaOpen experience
Independent concept projectLive sports mediaReference measured · review required

Crowdline

A broadcast-inspired companion spanning schedules, live commentary, scores, teams, players, tables, editorial, predictions, venues, and community.

Project type
Independent concept
Format
Browser-based app
Experience scope
20 connected screens
Industry
Live sports media
Fidelity status
Reference measured · review required
01 · Design rationale

A product direction built around a complete journey.

A broadcast-inspired companion spanning schedules, live commentary, scores, teams, players, tables, editorial, predictions, venues, and community. The case study exposes the project’s structure and delivery boundaries so visitors can assess the visual system, route coverage, and intended interactions without mistaking a concept for commissioned client work.

  1. 01

    Fixtures, live matches, supporter content, and tickets

    The route architecture is organised around fixtures, live matches, supporter content, and tickets, with each named screen assigned a specific interaction role.

  2. 02

    Project-specific visual direction

    Midnight broadcast graphics with team-variable colour, scoreboard type, live pulse transitions, and editorial media hierarchy.

  3. 03

    Original asset plan

    Original team marks and broadcast graphics, fictional fixtures and scores, licensed generic sport imagery, and no league trademarks.

02 · Experience architecture

Every named screen opens directly, making the concept’s scope inspectable and shareable without loading every experience route on this page.

20Connected screens

Routes describe the frontend experience. A visible route does not by itself claim a live backend integration or native store release.

03 · Evidence and boundaries

Original presentation, documented provenance.

Reference research and implementation status are stated separately. Third-party screenshots, logos, and branded assets are not used in this presentation.

Discord reference study

Reference record

The Discord links below document private clean-room measurement. They do not imply affiliation, endorsement, human approval, or permission to republish source screens.

System
A23 · ios
Studied
2026-08-13
Entry family
discord-team-select
Status
reference-measured · human review required

Automated targets: structural changed pixels ≤ 2.0%, full changed pixels ≤ 8.0%, MAE ≤ 0.015, RMSE ≤ 0.035. These are measurement targets, not pixel-perfect certification.

Asset record: Original team marks and broadcast graphics, fictional fixtures and scores, licensed generic sport imagery, and no league trademarks. Reference imagery is research-only. Public experiences ship original or licensed assets with source records.

  • Discord primary screen

    dense role-colored live conversation with grouped avatars and compound composer

    • Message groups use about 12 px horizontal inset and 40 px avatars
    • Grouped conversation rhythm ranges from 36 to 48 px
  • Discord alternate state

    replies, reactions, presence, and keyboard composer states update within the live thread

    • The text hierarchy reads near 18/15/12 px
    • A 52 px composer contains circular game, gift, emoji, and voice actions

Explore Crowdline from its first screen.

Open the browser experience, then use its connected navigation to inspect the complete concept route by route.

Launch Crowdline